A little bit about me: I've been drawing, crafting and painting since I can remember. My first tools were crayon and chalk. Growing up, I knew that I wanted to do something in art as a career but didn't really put much thought into it until high school when I discovered that people actually get paid for the advertisements we see.
After graduating the Art Institute of Washington I started my career working for MedStar Health. We were initially a small team of 3 junior artists and 1 mid artist. During my time at MedStar I've grown and learned so much. I very much like to teach myself new ways of doing things, and keeping up with what is the "industry standard," for generating 3d assets for use in simulation. In seeing my potential and ambition my managers started giving me more responsibility and testing my limits. I started leading the art team then eventually started leading whole projects.
Leading my peers and interns comes easily to me because I love sharing what I've learned with others. I've found in the teams that I've worked with that a team does best when all of its members are open to constructive criticism and self improvement. One person never has all the answers and though there may be a leader at the top that ultimately trumps anything that doesn't work within a project, I've found it more effective to treat everyone as equals and really share openly any suggestions a team may have.